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Diablo

Тема в разделе "Игры на сайте", создана пользователем Aleosha, 24 июн 2003.

  1. StepByStep

    StepByStep

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    Легенда! Собственно на этом можно и закончить обзор. Как Doom, Dune II, Mortal Kombat и прочие.

    Просто почитав отзывы, я почувствовал себя старым :) Реально - "Вот и выросло поколение"
     
    Последнее редактирование модератором: 7 мар 2023
  2. kinoshnik876

    kinoshnik876

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    Лучшая из частей! Мрачная готическая атмосфера, отличный звук, приятная глазу графика(даже сейчас). Без наворотов и переусложнений... Очень лаконичная во всём и от этого прекрасная! Познакомился в 2002-ом на 166 Pentium MMX, обожал играть ночами, но безумно боялся. Пройти Повелителя Ужаса стало реальным достижением в том возрасте. Легенда! До сих пор запускаю, настольная игра на ПК, всегда установлена.
     
  3. Говорящий какаду

    Говорящий какаду

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    Наверное, единственный Диабло, предусмотренный для одиночной игры. Никакого фарма до воспаления пальцев, никаких забегов на босса по нескольку сотен раз, никакого аукциона баттл.нет. Проходил за всех персонажей. Легче всего было за волшебника, сложнее всего - за воина.
    Атмосфера готики на высоте, ужасные монстры и легендарное "Ah, fresh meat!".
    Чтобы сделать игру ещё более комфортной и в удовольствие, могу только посоветовать поставить автокликер на зажатие пробела.
     
    Последнее редактирование модератором: 4 июл 2023
  4. betelgeuse

    betelgeuse

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    DEI my ass. Look at screenshot No.13. Those my friends, were the freedom days, now gone. There you have it, two impaled nude women and one succubus showing us her big round sisters, as a succubus was supposed to do and as a devilish carnage was supposed to be.


    Being honest, the game (gameplay wise) was what it was at its time. Nobody is coming to challenge what this game was in its time. It started or perfected this genre, and up to this day clones are being made with new QoL and graphics. ...and lgbt and "me too", and BLM, sadly.

    That said, as happened with Diablo 2, it aged very badly and I can hardly recommend newer generations to play it unless they really want, because of curiosity and the history this game made. Forget about one-button potions, stacking potions in the inventory and lots of other QoL things we are now accustomed to and take for granted. I played (and won) this game on the playstation port. I wouldn't even try to do that again today, not even on PC.
    It was the first ARPG that I've played.
     
    Последнее редактирование модератором: 28 ноя 2024
  5. Gamerun

    Gamerun

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    I don't sure about it - first Diablo is could feel outdated even in comparison with Diablo 2 but his features make his something unique while Diablo 2 game design became the standard for many other next Diablo-like games which is might be boring.
    In PC potions is accessible throught 1-8 keyboard buttons. Its probably not the best like drink as much as you have in inventory but the game designed well enough for that in singleplayer especially.
    Tchernobog mod gives it. But for me original PC version is playble too. As I said above, singleplayer designed and balanced well enough to play it once at least.
    To be honest not the best way to play, original PC version is much better than PS1 port (never tried play it although).
     
  6. betelgeuse

    betelgeuse

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    You and I both played this game in right time, where there were no QoL in this genre. It was great on that time, I say so too. But in this time, the game aged too much. My score and critics are not based on nostalgia but to tell new generations that this game has its flaws, not in gameplay itself, not in creativity but in many quality of life things that now are almost mandatory or at least granted. The ones looking for this game will then understand that the game may become a little uncomfortable to play or even a little frustrating; or let it pass and get to know its history and what it accomplished in its era.

    Yes, but it is cumbersome for a game whose enemies are FAST, tend to surround you and the worst: your character may lock up out of nothing and not move at all. This happened in D1, D2 and even happens on D3 in the modern times. It happens on modern carbon copies like Last Epoch which abuses the "stun" and "miss" mechanics. Sometimes the game doesn't register the clicks, sometimes the character decides to go walking towards the enemy instead of attacking. Sometimes your character turns around and goes wrong way. In those moments of "desperation" to save your character, hitting 1,2 or 3 keys to find your belt is empty (and has to be replenished by hand) is frustrating. So without wanting this to become a discussion, I personally think this game was what it was at its time, and since it was one of the first (if not the first) game with these mechanics, it deserves respect but we have to control our personal nostalgia sometimes.


    Maybe, I didn't know about that mod or any other for this game. I'm not saying the game is catastrophic and cannot be played, I'm saying it lacks things that we and newer generations are now accustomed to and will feel the impact instantaneously. Also, add what I said above about lockups and it will be a cocktail for frustration very soon. Still, this is subjective in the case that the player wants to play it for nostalgia with all the "bad stuff" and having the mindset to ignore what it lacks. I personally played many, many games for nostalgia and found they were not even fun anymore in these days due to bad controls, lack of QoL, unfairness and other stuff that games in our time had, but we didn't know about better stuff. In other words, we played what we knew at that time and enjoyed it because there were not better alternatives.

    To give you a subjective example, I recently played Zelda: A link to the past for the SNES console (on emu). That game is being praised as the most popular in western pop culture for some reason; and I suspect that reason is newer generations playing 'Breath of The Wild' and thinking all Zelda games are awesome. Zelda: ALTTP was terribly clunky, enemies attack on diagonals but you can only use horizontal and vertical axis to swing your sword. A lot of enemies are indestructible and constantly shoot non-stop using diagonals too. There are enemies that bounce you if you attack or are attacked by them; they had put those in bridges so you constantly fall and finally, the game is completely trash in the progression script; meaning a lot of stuff is completely cryptical and the only way to progress is to read a guide to know what to do next. My god I swear that I would never have finished this game without savestates given by the emu. The levels of unfairness are brutal. Still genZ's think it is "the mother of all games" or so... they make tattoos of this game in their bodies. They probably never played it, but the hype and fame are so high that most just take it as part of their culture. But you know what? that game was good at its time, because we didn't know better stuff yet.

    You are completely right. I didn't have a good-enough pc nor internet back then, so I ended up playing it on PS. But the gameplay was the same in mechanics, the problems were that you had to play it with a gamepad and that maybe graphics were lowered down to make the port viable on PS. Still I completed the game and that is proof that I had fun with it in its time, its just that I don't think the game lives to modern standards and many people will feel frustrated by it including myself.


    On a side note, I don't want anybody to feel offended by my reviews or comments. I try to be objective and sometimes that can hurt even my own feelings about games we all think that were awesome back then. Most if not all of my comments are based on today's standards because playing those today means you will hit many walls. If you are prepared mentally to hit those walls and still have fun, you can play all the games. That said, I'm installing (and making them work on modern systems) a LOT of abandonware/oldware since ironically, modern games are crap with weird artificial difficulty, crazy ideological content, riddled with micromanagement and 90% of them being carbon copies of good old games. I'm playing my good old games again at the lack of current good games, and this page is amazing and helping me find a lot of amazing old games.
     
  7. Gamerun

    Gamerun

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    Sorry but this isn't correctly suits for me - i've played it in 2000s (first half, if I remember enough). I was at school that time and never think about QoL and other things then and now.
    My apology again because as i can understand you adress your throught to modern young people who could visit this site and don't have much game expirience as me so I can don't think about moments which could be frustrate ones for another one.
    Maybe i just cant imagine why some game aspects which make games games is frustrates people who never play games or start to do it some time ago. Because I like old games not only because nostalgia but because another reasons. For example, I not play Dragon Slayer for PC-88 in 1984-1985 because just dont born that time but I've got enjoyment in 2024 fourty years later after its release.
    Probably what why i cant understand throught as games outdating and some moments could look or consider as unQoL and unfair.
    I've played it some time ago and its not so diffucult in my opinion but it could be subjective moment because first time was in 1990s with german import PAL SNES. When I play it some years ago i figured out what only one moment could be unclear during walktrought (or two - bird statue). Other thing i cant comment because i've not encountered them during play.
    I prefer to stay silent about modern audiences view on Zelda (this popularity doesn't about games itself and something outside of them imo) and Breath of the Wild because open world concept is interesting for the series but her glory is walktrought throught dungeons as it was in Link to the Past, Ocarina of Time, Majora's Mask and other main games in series for me.
    So i dont think what Link to the Past "was good at its time, because we didn't know better stuff yet" as you said but my opinion includes some game expiriene which much younger people doesn't have.
    Its normal - we are people with different live and game expirience and things which could be frustrated ones for one isnt so for another and vise versa.
    In my opinion really bad games is bad from the release (for example, first Fire Emblem for Famicom/NES) while really good ones could be with pros and contras but still playable and enjoyable (Doom, Quake, Diablo).
    You said in another game page what don't like Half-Life games but its not bad. I dont have such negative opinion but prefer another FPS-kind in genre too.
     
  8. s11

    s11

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    Игра в отличии от 2й части имеет отличную атмосферу и дизайн , во второй части сам движек получше но из игры сделали безвкусное шапито в плане дизайна и проработки мира...
     
  9. Redigger

    Redigger

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    13 окт 2019
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    16
    Играл в мае 1999 на 486 DX2\33 c 8 Mb RAM, потом в апреле 2001 на PII-400 64 Mb RAM. То, что уже будет нравиться всегда в этой игре - так это тема Тристрама. Часто слушаю её отдельно. Второе - это вступительный ролик. Повешенные на дереве, ворона, выклёвывающая глаз, труп с застывшей гримасой ужаса - это навсегда врезалось в память, этот ролик всегда у меня в телефоне. А вот игровой процесс уже не такой интересный. Поначалу скелеты (непонятно, где они хранят золотые монеты, ну да ладно) и взрывающиеся бочки, саркофаги - это весело. Потом мясник, которого я с трудом прошёл, а дальше уже стало неинтересно. Очень неудобно в критический момент указывать, где именно раскрыть портал в город. Я так не раз умирал. Музыка после Тристрама самая лучшая в первых подземельях, когда там есть всхлипы и плач, далее хорошая тема из главного меню. Жаль только, что в моно. Когда пытался играть снова уже после прохождения второй части, то было не только не интересно, но и стало понятно, насколько уступает анимация персонажей, а также ограниченные по размерам спрайты персонажей и перспективы уровней. В Fallout анимация была намного лучше. На 486 игра работала плохо, ибо 8 Mb памяти под Win95 мало в принципе, не говоря уже о том, чтобы во что-то играть. Да и 2X CDROM не делал загрузку\телепортацию быстрее. Тем не менее - игра работала, несмотря на минималку в виде Pentium 60. Оценку ставлю за музыку, интро и атмосферу, а играть быстро надоело.
     
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